Versions
Adventure is currently in version 3.
What’s new in version 3?
- Switched from D6 to polyhedral dice, with a D20 for primary rolls.
- Switched to six core stats, the same as those used in D&D and Dungeon World.
- Updated the die roll mechanic to use a single die roll with modifiers instead of multiple dice. This provides a more balanced and varied set of outcomes.
- Changed how combat works to provide a more immersive and cinematic experience. The Game Master no longer rolls a die. All outcomes are determined by player rolls.
- Completely overhauled player leveling and progression. Players now choose from a handful of classes, and get to pick up new pre-defined features as they level. There’s flexibility to homebrew features, but the added structure makes playing easier and more balanced for newer players.
- Improved creature creation rules make it easy to spin up custom monsters and NPCs on-the-fly.